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AI Insights · Timothy · July 2024

Top 5 Co-op Games on Android in Chile: Q2 2024 Performance

Explore the performance of the top 5 co-op games on the Android platform in Chile during the second quarter of 2024. Discover insights on downloads, revenue, and active user trends.

Top 5 Co-op Games on Android in Chile: Q2 2024 Performance

During the second quarter of 2024, the top 5 co-op games on the Android platform in Chile showed varied performance trends. The data, provided by Sensor Tower, reveals significant insights into downloads, revenue, and active user metrics for these popular games.

Brawl Stars from Supercell experienced a dynamic quarter. Weekly revenue peaked at around $89K in late April and early May but dipped to approximately $30K by the end of May. Downloads saw a steady increase, starting at 27K in early April and reaching over 50K by the end of June. Active users also showed a robust presence, growing from 1.4M to over 1.7M throughout the quarter.

Roblox by Roblox Corporation had a notable rise in revenue, peaking at around $85K in the final week of June. Downloads followed a similar upward trend, starting at 21K in early April and surging to 62K by the end of June. Active users remained strong, increasing from 2.2M to approximately 2.4M over the quarter.

Squad Busters, another title from Supercell, showed significant growth post-release. Revenue jumped from $13K in late May to around $16K by the end of June. Downloads spiked to 135K in the week of May 27 and maintained a steady flow, with a slight decrease to 29K by the end of June. Active users saw a peak of 75K in late May, leveling off to around 25K by the end of the quarter.

Blood Strike - FPS for all from NetEase Games exhibited consistent performance. Revenue remained stable, fluctuating around $3K to $4K throughout the quarter. Downloads saw a gradual increase, starting at 8.5K in early April and reaching 24K by the end of June. Active users also showed growth, rising from 32K to approximately 71K over the quarter.

Ludo Club - Dice & Board Game by Moonfrog maintained steady revenue, hovering around $6K throughout the quarter. Downloads showed a significant increase, from 10K in early April to over 21K by mid-June, before settling at 17K by the end of the quarter. Active users remained relatively stable, fluctuating around 15K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024